The Insane Asylum |TIA|
teamwarfare.com

tribalwar.com

SolarFlame - Home of the EngineerHUD

Teamspeak Voice Comm

World of Warcraft

World of Warcraft

  Active Topics Active Topics  Display List of Forum Members Forum Memberlist  Display List of Forum Members TIA Roster  Search The Forum Search  Help Help
  Register Register  Login Login
TIA News
 The Insane Asylum |TIA| : TIA News
Subject Topic: D&D Online Division Retires Post ReplyPost New Topic
Author
Message << Prev Topic | Next Topic >>
Dr Moocowz
Admin Group
Admin Group
Avatar
teh winnar

Joined: January 20 2004
Location: Indianapolis, IN
Country: United States
Online Status: Offline
Posts: 2391
Posted: June 03 2008 at 7:11pm | IP Logged Quote Dr Moocowz

On May 6th, 2008, |TIA|'s Dungeons & Dragons Online division ran their last mission.  The DDO division came to a decision to end the 2+ year run with the game.  Its always sad when a division comes to a close, but there's always fun memories that the participants can look back on when thinking about the experience with the game.

The DDO division was structured a bit differently than Planetside and World of Warcraft, other MMO games TIA has been involved in.  The basic idea was a once a week structure with certain characters to keep everyone close and keep our adventures the same.  It is kind of a throwback to the way classic pen and paper D&D was done with a weekly meeting.  It worked very well in this case keeping the groups together, although frustrating at times when someone could not make it and rescheduling for the week was not successful.  Otherwise, it was an enjoyable approach to an MMO game that eliminated some group problems
that are often found in the genre.

Special thanks to all the participants who played DDO with the division:

Arkady (TONK SMASH!!)
Davyn
Dr Moocowz
FireEater
Mothfarmer
Prometheus
Quarmal
Zombious

Taking a bit of a trip down memory lane, here's some screenshots.  Click the image for bigger view.

Here's the final results from the first successful Kobold Assault quest, a test of endurance versus a barrage of 200 kobolds!  The mighty barbarian, Uplift (Moo), came through with his promise to "kill at least half" of the enemies by himself!

Soon after this, the other TIA group managed to conquer the same quest, but with less people!

Jumping forward in time, the various groups revised and switched characters around to make adjustments to our overall makeup.  In this next shot, the new power of the Niac's Cold Ray is on display. Sometimes fights are hard and sometimes they're not when Moulekai (Moo) can do a 187, D.O.A.!  (Combat log in the lower right)

But after some time, some of the challenges are not enough.  Then one begins to create their own challenges!  Kemp (Moo) shows off soloing The Waterworks before the "Solo" difficulty settings existed, and at a mere level 3!

Same instance, next quest.

There were always the nights when we all could not meet for various reasons and we would use alternate characters.  Here's Taya (FireEater), Sarariman (Arkady), and Dimitri (Moo) standing at the elusive "Lone Tree" in the Searing Heights adventure area.

Then how can we forget one of the most difficult and easily unique quests we conquered, The Pit!

More final information from our completion of The Pit.

Overall, we had a very fun and enjoyable run over the past couple of years.  For our last quest, we ran through Delera's Tomb, a series of quests with the guest voice DM of the late D&D co-creator, Gary Gygax.  This was a fitting end and a nice cap of a farewell run.  Pictured on the left is Dimitri (Moo), front and center Keltaren (Prometheus), on the right Tayanne (FireEater), and in the back, the mighty warforged paladin, Tonk!



Edited by Dr Moocowz on June 04 2008 at 6:59am
Back to Top View Dr Moocowz's Profile Search for other posts by Dr Moocowz Visit Dr Moocowz's Homepage
 
FireEater
|TIA| won't stfu bastage
|TIA| won't stfu bastage
Avatar
Teh Suck

Joined: April 17 2004
Location: Tucson, AZ
Online Status: Offline
Posts: 3834
Posted: June 03 2008 at 10:02pm | IP Logged Quote FireEater

Very nice summary! Damn the Pit. Damn it to hell! And I thought we would NEVER find that damn tree.

__________________
-FireEater-
"Are rouges overpowdered?"
Back to Top View FireEater's Profile Search for other posts by FireEater
 
Solo230
|TIA| l33t forum member
|TIA| l33t forum member
Avatar
Ragin’ Alcoholic

Joined: January 02 2005
Location: Las Vegas, NV
Country: United States
Online Status: Offline
Posts: 711
Posted: June 04 2008 at 10:26am | IP Logged Quote Solo230

Is there no more content or no more want?

__________________
Nerfmeplease - 61 Pally
Sinfulpriest - 80 Uber Spriest
Sinfulpally - 80 DK
and moar!
Back to Top View Solo230's Profile Search for other posts by Solo230
 
Prometheus
Admin Group
Admin Group
Avatar
I see you!

Joined: January 27 2004
Location: Tucson, Arizona
Country: United States
Online Status: Offline
Posts: 2231
Posted: June 04 2008 at 6:08pm | IP Logged Quote Prometheus

Solo230 wrote:
Is there no more content or no more want?

There's plenty more content.  We never ran it at a very high pace, and Turbine aggressively added new content every month.  In fact, Turbine did a great job with updates and their patches actually worked and downtime was minimal to nonexistent, in stark contrast with WoW.  I basically have nothing but praise for how it was managed.

The biggest problem was that DDO was by design extremely group-centric with emphasis on doing dungeons.  There was minimal soloable content, and the social and role playing elements were also quite weak, so there was little reason to log on except to do dungeons.  So you had a lot of the logistical issues that WoW dungeons have -- you have to have a viable group or it doesn't work, and that means rounding up people.

On the plus side, they did have great looking for group features and their loot system was great in that you don't compete with other party members for loot.  Instead loot (done mostly in chests and quest rewards rather than mob drops) is earmarked for each player.  You could trade items if you needed but no rolling against your allies.  This encouraged grouping more than WoW because there was simply no reason not to bring someone else if you have the space.  So the game refreshingly lacked the pathologic obsession with loot items that leads to ill-feeling and infighting that is so frighteningly examplified by WoW.  I absolutely despise that aspect of WoW.

But to do DDO well, you'd need a fairly large and active group, and we were never large nor especially active.  For the several months or so we ran two nights a week but that dropped to once a week and then for the past several months it has been more like once or twice a month because someone (often me) could not make it.  So basically there weren't enough coals in the fire to keep it doing.

 



Edited by Prometheus on June 04 2008 at 6:10pm


__________________
   *** Prometheus ***
Back to Top View Prometheus's Profile Search for other posts by Prometheus
 
Arkady
|TIA| Veteran forum member
|TIA| Veteran forum member
Avatar
TONK SMASH!

Joined: January 26 2004
Location: Tulsa, Oklahoma
Country: United States
Online Status: Offline
Posts: 338
Posted: June 06 2008 at 10:58pm | IP Logged Quote Arkady

But it was a fun game while lasted...

Will I go back? Maybe someday, at least to check out the Monk class (finally!) 

But yeah, time, and expense justification given the time played and the rising cost of everything made it unfeasible at least for me, and I know time factored in for everyone else I think as well.

I will say that I enjoyed Tonk more than any other MMO character I have had with maybe the exception of my main CoH character.

Tonk and his  'potions of treeness' 

Back to Top View Arkady's Profile Search for other posts by Arkady
 

If you wish to post a reply to this topic you must first login
If you are not already registered you must first register

  Post ReplyPost New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum

Powered by Web Wiz Forums version 7.8
Copyright ©2001-2004 Web Wiz Guide

This page was generated in 0.2969 seconds.